Ever had a week where you are busy as hell, but not seems to have gotten done? That’s what it has been like this week here at Dreamers Inc Studios. We are busy as bees but it seems like nothing got do. At least that’s how it appears on visual side at least. We have been hard at work Project Rebirth’s AI system. Thanks to Unity 5 Profiler, this new optimize FSM AI has increase frame by 20fps. The original script connect Mechanim to the NavMeshAgent cause a few hang up.
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