DevLog #1 Raiding the Fridge

I just got the level back from the Alpha tester and looks like I will be spend a large span of time fixing a few bugs and updating Game Objects. For Starter here is the list of issue bugs identified.

  • City remains unnamed
  • 17 locations where player can fall through map located
  • 8 walls that can be walked through
  • Control System for player input operates random

GameObjects to be Updated

  • Bushes
  • Street Lights
  • Light Map for Scene
  • Swords for player

 

The final challenge for this Build is to a basic Enemy AI up and running. The original FSM system implemented has reached it limits and fixing the issues are costing more time then just cutting everything out and rewriting.

This entry was posted in Development, Video Games, WIP. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s