I just got the level back from the Alpha tester and looks like I will be spend a large span of time fixing a few bugs and updating Game Objects. For Starter here is the list of issue bugs identified.
- City remains unnamed
- 17 locations where player can fall through map located
- 8 walls that can be walked through
- Control System for player input operates random
GameObjects to be Updated
- Bushes
- Street Lights
- Light Map for Scene
- Swords for player
The final challenge for this Build is to a basic Enemy AI up and running. The original FSM system implemented has reached it limits and fixing the issues are costing more time then just cutting everything out and rewriting.