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Monthly Archives: November 2019
November Goal for the Month
One of thing I realized during Devtober is that I suck at project management. By nature, I am doer. I see a problem and I tackle headfirst. For anyone that has worked in worked in software or game development long … Continue reading
Posted in Dev Log, Development, Unity, Updates, WIP
Tagged Coding, Update, video game development
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Devtober Post Mortem
I have been a little swamped with work so I am a few day late with this update but better late than never. Devtober is completed and I have been somewhat successful with my Infinite Axis Utility AI system. I … Continue reading
Posted in Uncategorized
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