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Category Archives: Development
Dev Log: Developing the Unsung Hero
For this week coding, I am focus on what in my mind is perhaps the single most important game asset in every game. While we implemented nicely, this element receives little to no credits for it function. As soon as … Continue reading
Posted in Development, Tutorials, Unity, Updates, WIP
Tagged Unity3d, video game development
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DevLog #1 Raiding the Fridge
I just got the level back from the Alpha tester and looks like I will be spend a large span of time fixing a few bugs and updating Game Objects. For Starter here is the list of issue bugs identified. … Continue reading
Posted in Development, Video Games, WIP
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ScreenShot Saturday Update
Ever had a week where you are busy as hell, but not seems to have gotten done? That’s what it has been like this week here at Dreamers Inc Studios. We are busy as bees but it seems like nothing … Continue reading
Project Rebirth First Look Isle of Cyprus
Screen Shot Saturday Update Continue reading
Posted in Development, Unity, Updates, Video Games, WIP
Tagged ScreenShoots, Unity3d, Update
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Creating the Hero
This week I have decided to take on what I consider to be one of the hardest task in development of an action RPG. Creating the 3d model of the main protagonist. While the task is not much different from … Continue reading
Xbox Reveal Post show
For those of you who haven’t watch the Reveal check it out Here Now that I have taken some time to calm down, relax, and really look at the Xbox onereveal, I can honestly say as gamer this is the … Continue reading
XBOX Reveal My Reactions
The Xbox 1 Watching the initial reveal has completely left me lost for words. The world of Minority Report and Back to the Future 2 is finally here with the combination of Xbox one and Kinect 2.0 This system is … Continue reading
Posted in Development, Introduction, XBOX one
Tagged Microsoft, Video Games, Xbox One
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HUD Creation First Step
In my previous post on what makes a game great, I talked about immersion and its effects on gamers. For those of you who didn’t read the post, here is a brief recap. One of the key elements a great … Continue reading
Posted in Development, Thoughts and Ideas
Tagged Concepts, HUD, Mass Effect, Unity, Video Games
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