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Category Archives: Introduction
Scriptable Render Pipeline: Start of a For Dummies Series
I am currently stuck between a digital rock and hard place. To create the desired visual effect for Project Rebirth, I need to use the Visual Effect Graph and ShaderGraph packages. ShaderGraph allows for easy creation of custom shaders without … Continue reading
Posted in Dev Log, Information, Introduction, Tutorials, Unity, Updates, WIP
Tagged HDRP, Learning, Rendering, scriptable render pipeline, SRP, Unity, URP
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It’s Been Awhile.
It has been awhile since I last posted anything of substance to this to devblog. A series of unfortunate event cause me to talk a long hiatus from gaming, game development, and tech. However, I am back with restored vigor … Continue reading
Posted in Development, Introduction, Thoughts and Ideas
Tagged Concepts, New Beginnings, Project Rebirth, Restarting, Unity, Unity3d, video game development
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A Fresh Start
A little of a year ago, I started a blog to chronicle the development of a RPG gaming project and give aspiring home developers a source for tutorials that were actually useful. Unfortunately, the best plans of mice and men … Continue reading
Posted in Introduction, Thoughts and Ideas, Updates
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XBOX Reveal My Reactions
The Xbox 1 Watching the initial reveal has completely left me lost for words. The world of Minority Report and Back to the Future 2 is finally here with the combination of Xbox one and Kinect 2.0 This system is … Continue reading
Posted in Development, Introduction, XBOX one
Tagged Microsoft, Video Games, Xbox One
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