Tag Archives: #devtober!

Devtober Day 2: Dynamic Buffers

Day 2 of Devtober has come and we are cooking with gas. With the help of the r/GameDev community, I have found a solution to passing a random size list of transform  position into an entity.  This has been a … Continue reading

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Devtober Day 1

In an effort to get back on track with the project, I am trying my best to take part in Devtober this year. It’s heavily inspired by the popular Inktober, which is a challenge about doing an inked drawing every day … Continue reading

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