Tag Archives: Unity3d

Devlog 16: I Just Bought A Server YAY?!?

So a lot have happened since the last update. But the biggest thing is I purchased a server for development. But before I get into the update road map, let have a quick rundown the changes since Devlog 15. All … Continue reading

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Dev Log 9: Carrying Momentum into a New Year

Happy Year everyone!!! Between the Holiday celebration and family gathering, I have working on Project Rebirth and the Unity DOTS Character Controller System. At this point, the system is entering the most difficult part of  development, polish and refinement. The … Continue reading

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Dev Log 002: Unity3d ECS

The last few week has been pack with work. Both at my 8to6 and here doing Game Dev. As I am about to hit the road for 2 week for work, I figure I really should do a post on … Continue reading

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It’s Been Awhile.

It has been awhile since I last posted anything of substance to this to devblog. A series of unfortunate event cause me to talk a long hiatus from gaming, game development, and tech. However, I am back with restored vigor … Continue reading

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Dev Log: Developing the Unsung Hero

For this week coding, I am focus on what in my mind is perhaps the single most important game asset in every game. While we implemented nicely, this element receives little to no credits for it function. As soon as … Continue reading

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Project Rebirth First Look Isle of Cyprus

Screen Shot Saturday Update Continue reading

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