Tag Archives: Update

Devlog 17: Under the Influence Maps

When it comes to struggle in the four major areas. I often dream too big. I’m stubborn as hell. My organizational skills are limited at best. And I really suck at keeping things updated. Apparently the last updated devlog I … Continue reading

Posted in Uncategorized | Tagged , , , , | Leave a comment

Dev Log 11: Entities preview 0.8.0

One of the most difficult parts of working on this project has been the use of Unity DOTS. Unity DOTS is very much in is early infancy stages being that is a preview package. This being a solo developed project … Continue reading

Posted in Dev Log, Development, Information, Lessons Learned, Unity, Updates | Tagged , , , , , , | Leave a comment

Dev Log 9: Carrying Momentum into a New Year

Happy Year everyone!!! Between the Holiday celebration and family gathering, I have working on Project Rebirth and the Unity DOTS Character Controller System. At this point, the system is entering the most difficult part of  development, polish and refinement. The … Continue reading

Posted in Dev Log, Information, Unity, Updates, WIP | Tagged , , , , , , | Leave a comment

November Goal for the Month

One of thing I realized during Devtober is that I suck at project management. By nature, I am doer. I see a problem and I tackle headfirst. For anyone that has worked in worked in software or game development long … Continue reading

Posted in Dev Log, Development, Unity, Updates, WIP | Tagged , , | Leave a comment

Devtober Weekend Recap

The first weekend of devtober has been majorly wasted. The majority of the code that I have written will need to be refractored and redesign. Ultimately I brought too much of the object-oriented thought process into ECS data oriented design. … Continue reading

Posted in #devtober!, Dev Log, Development, Lessons Learned, Unity, Updates, WIP | Tagged , , , , | Leave a comment

Devtober Day 1

In an effort to get back on track with the project, I am trying my best to take part in Devtober this year. It’s heavily inspired by the popular Inktober, which is a challenge about doing an inked drawing every day … Continue reading

Posted in Dev Log, Uncategorized, WIP | Tagged , , , , , | Leave a comment

Dev. Log 003: Need to Pick Up the Pace

One the hardest to do in Game Development is maintain a Dev. Log. One, how you say “replace 500 line of crappy old performing code with 300 line of less crappy code for a mild performance increase” in way that … Continue reading

Posted in Dev Log, Development, Uncategorized, Unity, Updates, Video Games, WIP | Tagged , , , , , | Leave a comment

A Wild Pokemon Game Appear

This morning, I arose abnormally early to the initial release trailer for 2 new Pokémon game for the Nintendon Switch, Pokémon: Let’s Go Pikachu and Let’s Go Eevee. Well this new games finale bring Pokémon to the Switch platform and … Continue reading

Posted in E3, Game Trailers, Nintendo, Pokemon, Video Games | Tagged , , , , , | Leave a comment

Project Rebirth First Look Isle of Cyprus

Screen Shot Saturday Update Continue reading

Posted in Development, Unity, Updates, Video Games, WIP | Tagged , , | Leave a comment