Tag Archives: video game development

It’s Been Awhile.

It has been awhile since I last posted anything of substance to this to devblog. A series of unfortunate event cause me to talk a long hiatus from gaming, game development, and tech. However, I am back with restored vigor … Continue reading

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Dev Log: Developing the Unsung Hero

For this week coding, I am focus on what in my mind is perhaps the single most important game asset in every game. While we implemented nicely, this element receives little to no credits for it function. As soon as … Continue reading

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Mighty Phoenix from the Ashes Rises

The last year has been a roller coaster ride oscillating between heaven and hell. Stresses of work, employment status, and relationship woes have taken their toll on my team and me. And for that I must apologize. We have not been … Continue reading

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Developers’ Take on the Xbox One

Developers’ Take on the Xbox One Developers Respond to Xbox One The people making games wonder where the games were, too. by IGN Staff May 31, 2013 For the gaming crowd, Xbox One debuted to varying degrees of disdain and … Continue reading

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Don’t Rush To Judgement on Xbox One

Across the web and within my circle of gamers, I have been sensing a lot of hate towards the new Xbox One. As consumer, I understand people’s disappointment and sense of being let down. However, as gamer and aspiring developer, … Continue reading

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What Makes a Game Great?

Since accepting the challenge to develop decent Indie game title some months ago, I have been pondering a series of questions no one has been able to answer. What is it that makes a video game great? One would think … Continue reading

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